2017 Zero to Hero Game Developer Bundle for $49
July 18, 2017 / by Marco / Categories : Business, deals, design, entrepreneur, websiteKEY FEATURES
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
- Access 28 lectures & 7 hours of content 24/7
- Discuss Unity Editor basics
- Explore transforms & game objects
- Learn Unity scripting in C#
- Incorporate multi-level functionality
- Discover Canvas UI
- Import external assets from Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
This project-based course covers all the main elements of building first person shooters with Unity 3D. By delving into greater specifics of Unity, you’ll develop the tools needed to create more complex games and enhance your game development pedigree to a more employable level.
- Access 31 lectures & 4 hours of content 24/7
- Implement & customize a production-ready first person player controller
- Understand collision detection
- Save memory & CPU by implementing a reusable pool of objects
- Perform enemy path finding AI using Nav Mesh
- Integrate external models & audio files
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
MagicaVoxel is an exciting free tool used in creating 3D game models. In this course, you’ll learn how to use this tool from scratch while building simple game models and environments. After course completion, you’ll be able to create simple 3D game assets for your games.
- Access 9 lectures & 1 hour of content 24/7
- Use different brushes & tools
- Explore camera controls to navigate your scene
- Create a voxel art tree, character, & landscape
- Import models into Unity
- Work w/ color palettes
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
In this course you’ll follow along to create a myriad of beautiful 3D game assets and low-poly scenes using Blender. Anyone can create simple, but elegant assets by just learning the essential tools that Blender has to offer. After completing this course, you’ll be able to create low-poly assets for your games and import them directly into Unity.
- Access 32 lectures & 2 hours of content 24/7
- Learn how to import your assets into Unity
- Discuss object mode & transforms
- Explore the snapping tool & edit mode
- Discover normals, materials, texturing, & UV unwrapping
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
Unity 3D is one of the most popular game engines on earth, and this comprehensive course will take you down a guided learning path to start building complete games just like the pros do. You’ll learn how to code in C#, make 3D cubes, and build entire 2D and 3D games from scratch. You’ll even cover advanced topics like lighting, cinematics, and multiplayer.
- Access 118 lectures & 35.5 hours of content 24/7
- Install & setup Unity 3D
- Explore game physics & pathfinding
- Learn about basic artificial intelligence
- Perform camera animations, cutscenes, & character animations
- Discover how to build multiplayer games for LAN & the internet
- Build four full games from scratch
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Mark Price is a senior developer and teacher with over 57 mobile apps built for iOS and Android to date. He has owned two successful tech consulting companies and worked for countless other large companies. Mark Price has since started working for coding bootcamps where beginners are turned into junior developers in a very short period of time. He brings this coding bootcamp mentality to his online courses by making sure you learn in a hands-on, applicable way.
KEY FEATURES
You know what’s a fun way to make money? Creating iPhone and iPad games! This beginner-friendly, fast-paced course will teach you how to build complete 2D games using Swift 3, and then monetize them. Each lecture will help you build upon the current project by adding one or two more pieces of functionality as you learn new things in a logical progression.
- Access 70 lectures & 9 hours of content 24/7
- Learn about setting up a game, scaling items, sprites, imaging, & more
- Animate objects in various ways & understand game physics
- Discover the update loop
- Understand how to save data, create multiple levels, & different screens
- Apply vector impulses to objects & detect scoring
- Set up & implement In-App Purchases
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Mac OS X
THE EXPERT
Craig Anthony is a 100% self-taught iOS developer. All of his time is spent programming mobile apps and games, and teaching others how to do the same. He used to work in another industry for 10 years but got tired and bored of it, so decided to leave it behind forever.
When he learned to code, Craig didn’t find any resources that completely “clicked” with him. That’s exactly why he has developed his courses. His goal is to teach you simply, quickly, and to focus on building things.
KEY FEATURES
Python is a language that is currently in extremely high-demand, and you can learn it the fun way through this course! With no prior programming experience necessary, this course will demonstrate core concepts you need to program in Python by building your own game, getting you up and running with Python in a way that’s both engaging and fun.
- Access 28 lectures & 4 hours of content 24/7
- Create a game similar to Crossy Road or Frogger
- Use the Pygame library to put together your first Python game
- Become familiar w/ concepts like variables, functions, conditional statements, & loops
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
- Access 85 lectures & 8.5 hours of content 24/7
- Learn how to code in C++ in Unreal
- Create simple games & design them from scratch
- Discover how to leverage your new skills for greater wealth
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Unreal Engine required
THE EXPERT
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive, which recently sold a game to Nickelodeon. John has contributed to 40 commercial games, several of which have risen to the top 10 in the Apple’s app store.
KEY FEATURES
This comprehensive course will teach you various concepts of game development and its related technologies, giving you the skills and knowledge to quickly advance to an intermediate level game developer. Introducing you to a wide variety of knowledge related to the game industry, you’ll become more adaptable and more ready to take on any game development challenge you meet.
- Access 25 lectures & 12 hours of content 24/7
- Learn about 3D models & how to make them
- Discover how to make 2D texture maps
- Program via everyday explanations & examples
- Use a variety of different game engines
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Eric Barth has approximately two decades of experience in game and sim development, and has worked every job known in game and sim development studios. He has been a part of more than 40 released products and an additional 30 of his own. His courses are “living courses,” meaning new video sections are added every time the student count surpasses a number… and better yet: the students suggest and are polled on what will be added!!
Eric born in New York and grew up with a love for sports, but more love for computers. Any chance he had to use a computer, he took that opportunity. He always dreamt of making his own software and games as he played Atari, Coleco, NeoGeo, Nintendo, Sega, and more. He studied the games and deciphered how things worked.
He has worked various positions from 3D generalist to Art Director to full-on game-designer-developer to studio manager.
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