Tag Archive: game
COGZ Board Game for $33
KEY FEATURES
COGZ is a mad scientist strategy board game set in the steampunk era, where someone has broken the mad professor’s chromatic cogtraption. You are a cogineer trying to repair the broken contraption before the professor returns, but all the other players are pesky cogineers who think they can defeat you. It’s time to prove you’re the real genius!
Mensa Endorsed
7.1/10 Stars, Board Game Geek
- Both kids & adults can play & learn new skills & strategies as they progress
- The more you play, the better your pattern matching, planning, & strategy will become
- The broken cogtraption is constructed from Cog Tiles & provides infinite variations
- Optimized to be accessible to common color blind limitations
PRODUCT SPECS
Details & Requirements
- Players: 2-6
- Playing time: 30 minutes
- Ages 8+
Includes
- Everything needed to play the game
Zero to Hero Game Developer Bundle for $49
KEY FEATURES
This comprehensive course will teach you various concepts of game development and its related technologies, giving you the skills and knowledge to quickly advance to an intermediate level game developer. Introducing you to a wide variety of knowledge related to the game industry, you’ll become more adaptable and more ready to take on any game development challenge you meet.
- Access 12 lectures & 25 hours of content 24/7
- Learn about 3D models & how to make them
- Discover how to make 2D texture maps
- Program via everyday explanations & examples
- Use a variety of different game engines
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Eric Barth has approximately two decades of experience in game and sim development, and has worked every job known in game and sim development studios. He has been a part of more than 40 released products and an additional 30 of his own. His courses are “living courses,” meaning new video sections are added every time the student count surpasses a number… and better yet: the students suggest and are polled on what will be added!!
Eric born in New York and grew up with a love for sports, but more love for computers. Any chance he had to use a computer, he took that opportunity. He always dreamt of making his own software and games as he played Atari, Coleco, NeoGeo, Nintendo, Sega, and more. He studied the games and deciphered how things worked.
He has worked various positions from 3D generalist to Art Director to full-on game-designer-developer to studio manager.
KEY FEATURES
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
- Access 28 lectures & 7 hours of content 24/7
- Discuss Unity Editor basics
- Explore transforms & game objects
- Learn Unity scripting in C#
- Incorporate multi-level functionality
- Discover Canvas UI
- Import external assets from Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
This project-based course covers all the main elements of building first person shooters with Unity 3D. By delving into greater specifics of Unity, you’ll develop the tools needed to create more complex games and enhance your game development pedigree to a more employable level.
- Access 31 lectures & 4 hours of content 24/7
- Implement & customize a production-ready first person player controller
- Understand collision detection
- Save memory & CPU by implementing a reusable pool of objects
- Perform enemy path finding AI using Nav Mesh
- Integrate external models & audio files
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
MagicaVoxel is an exciting free tool used in creating 3D game models. In this course, you’ll learn how to use this tool from scratch while building simple game models and environments. After course completion, you’ll be able to create simple 3D game assets for your games.
- Access 9 lectures & 1 hour of content 24/7
- Use different brushes & tools
- Explore camera controls to navigate your scene
- Create a voxel art tree, character, & landscape
- Import models into Unity
- Work w/ color palettes
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
In this course you’ll follow along to create a myriad of beautiful 3D game assets and low-poly scenes using Blender. Anyone can create simple, but elegant assets by just learning the essential tools that Blender has to offer. After completing this course, you’ll be able to create low-poly assets for your games and import them directly into Unity.
- Access 32 lectures & 2 hours of content 24/7
- Learn how to import your assets into Unity
- Discuss object mode & transforms
- Explore the snapping tool & edit mode
- Discover normals, materials, texturing, & UV unwrapping
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
Unity 3D is one of the most popular game engines on earth, and this comprehensive course will take you down a guided learning path to start building complete games just like the pros do. You’ll learn how to code in C#, make 3D cubes, and build entire 2D and 3D games from scratch. You’ll even cover advanced topics like lighting, cinematics, and multiplayer.
- Access 118 lectures & 35.5 hours of content 24/7
- Install & setup Unity 3D
- Explore game physics & pathfinding
- Learn about basic artificial intelligence
- Perform camera animations, cutscenes, & character animations
- Discover how to build multiplayer games for LAN & the internet
- Build four full games from scratch
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Mark Price is a senior developer and teacher with over 57 mobile apps built for iOS and Android to date. He has owned two successful tech consulting companies and worked for countless other large companies. Mark Price has since started working for coding bootcamps where beginners are turned into junior developers in a very short period of time. He brings this coding bootcamp mentality to his online courses by making sure you learn in a hands-on, applicable way.
KEY FEATURES
Python is a language that is currently in extremely high-demand, and you can learn it the fun way through this course! With no prior programming experience necessary, this course will demonstrate core concepts you need to program in Python by building your own game, getting you up and running with Python in a way that’s both engaging and fun.
- Access 28 lectures & 4 hours of content 24/7
- Create a game similar to Crossy Road or Frogger
- Use the Pygame library to put together your first Python game
- Become familiar w/ concepts like variables, functions, conditional statements, & loops
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
You know what’s a fun way to make money? Creating iPhone and iPad games! This beginner-friendly, fast-paced course will teach you how to build complete 2D games using Swift 3, and then monetize them. Each lecture will help you build upon the current project by adding one or two more pieces of functionality as you learn new things in a logical progression.
- Access 70 lectures & 9 hours of content 24/7
- Learn about setting up a game, scaling items, sprites, imaging, & more
- Animate objects in various ways & understand game physics
- Discover the update loop
- Understand how to save data, create multiple levels, & different screens
- Apply vector impulses to objects & detect scoring
- Set up & implement In-App Purchases
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Mac OS X
THE EXPERT
Craig Anthony is a 100% self-taught iOS developer. All of his time is spent programming mobile apps and games, and teaching others how to do the same. He used to work in another industry for 10 years but got tired and bored of it, so decided to leave it behind forever.
When he learned to code, Craig didn’t find any resources that completely “clicked” with him. That’s exactly why he has developed his courses. His goal is to teach you simply, quickly, and to focus on building things.
KEY FEATURES
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
- Access 85 lectures & 8.5 hours of content 24/7
- Learn how to code in C++ in Unreal
- Create simple games & design them from scratch
- Discover how to leverage your new skills for greater wealth
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Unreal Engine required
THE EXPERT
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive, which recently sold a game to Nickelodeon. John has contributed to 40 commercial games, several of which have risen to the top 10 in the Apple’s app store.
June 21, 2018 / by Marco / Bundle, Business', deals, design, development, entrepreneur, game, Unity, website, Z
The Unity A to Z Game Development Bundle for $49
KEY FEATURES
Even if you’ve never coded before, with this course you can learn the foundations of making a 3D game. Here, you’ll build a clone of the popular mobile game, Super Mario Run, in Unity 3D. By the end of this course, you’ll have a functioning game that you can add on to, or use as a foundation for your own project ideas.
- Access 34 lectures & 16 hours of content 24/7
- Make your own 3D models in Blender
- Unwrap UVs
- Perform simple texturing of 3D art assets
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
Flappy Bird fan? Well, now you can make your own game inspired by it! In this course you’ll go step-by-step through the process of coding a game in Unity, and then learn how to create all the artistic elements of the game. You don’t need any prior coding experience and can learn at your own pace.
- Access 41 lectures & 5.5 hours of content 24/7
- Learn how to code a game in Unity from scratch
- Use Photoshop to make original 2D art
- Integrate art into a game in Unity
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
Angry Birds fan? Well, now you can make your own game inspired by it! In this course you’ll go step-by-step through the process of coding a game in Unity, and then learn how to create all the artistic elements of the game. You don’t need any prior coding experience and can learn at your own pace.
- Access 34 lectures & 5 hours of content 24/7
- Use Illustrator to make original 2D art
- Learn how to code in C#
- Create a real game from scratch
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
In this course, you’ll be taken step-by-step through every process needed to make all the code and art for an air hockey game. No prior experience necessary. By the end of this project-based course you’ll have a real world app in your portfolio that you can use to leverage a career in game development.
- Access 22 lectures & 2.5 hours of content 24/7
- Learn how to code a game in Unity from scratch
- Create all the artistic elements you’ll need to complete the game
- Make original 3D art in Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
In this course, you’ll learn how to build a game using portals with Unity and Blender. This course is unique because you’ll make both the code and the art for the game from scratch, cluing you in on the fundamentals of designing, coding, and modeling a 3D game.
- Access 83 lectures & 10.5 hours of content 24/7
- Design the game & its functionality in Unity
- Learn how to code in C# & build video game levels
- Create 3D art in Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
In this course, you’ll learn how to build a 3D game with Unity and Blender. This course is unique because you’ll make both the code and the art for the game from scratch. Here, you’ll create ‘The Legend of Zenda,’ a clone of the Nintendo classic.
- Access 171 lectures & 28.5 hours of content 24/7
- Design the game & its functionality in Unity
- Learn how to code in C# & build video game levels
- Create 3D models for the game in Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
KEY FEATURES
In this course, you’ll learn how to build a ninja game for mobile with Unity and Blender. This course is unique because you’ll make both the code and the art for the game from scratch. Here, you’ll learn the fundamentals of designing, coding, and modeling a mobile game.
- Access 114 lectures & 15 hours of content 24/7
- Design the game & its functionality in Unity
- Learn how to code in C# & build video game levels
- Create 3D models for the game in Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
- Blender, Photoshop or Gimp, and Unity required
Compatibility
- Internet required
THE EXPERT
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple’s app store.
Game Fire Pro for $9
KEY FEATURES
The ultimate PC gaming experience begins with Game Fire! Game Fire can significantly enhance your gaming experience by boosting system performance and reliability in order to eliminate in-game lags and improve game FPS (frames per second). Game Fire optimizes your computer performance by turning off unnecessary system features, applying various system tweaks, and focusing computer resources on games you are playing. The end result is an unrivaled gaming experience with a single mouse click.
- Reduce load on system resources
- Achieve higher in-game FPS
- Get real-time performance optimization
- Tweak system settings w/ one click
- Customize every aspect of the optimization process using an easy & powerful user interface
- Manage all of your favorite local or online games in one place
PRODUCT SPECS
Details & Requirements
- Version 6
- Full PC optimization
- Auto RAM optimization
- Real-time game booster
- System settings tune up
- De-prioritize unnecessary processes
- Automatic high priority updates
- 24/7 premium support
Compatibility
- Microsoft Windows 10 (32-Bit and 64-bit)
- Microsoft Windows 8/8.1 (32-Bit and 64-bit)
- Microsoft Windows 7 with Service Pack 1 (32-Bit and 64-bit)
- Microsoft Windows Vista with Service Pack 2 (32-Bit and 64-bit)
- Microsoft .NET Framework 4.5.2
SOFTWARE LICENSE DETAILS
- Redemption: must redeem within 30 days of purchase
DIY Game Console Kit V2 for $17
KEY FEATURES
If you’ve always wanted to build you own game console, but have no idea where to start, this complete kit will show you the way. Everything’s included, from the parts to the code — and even four retro games: Tetris, Snake, Racing, and Shooting. Add additional games by modifying the code or use it as is. It’s a fun way to learn about DIY electronics in the name of retro ’90s gaming.
- New upgraded version
- New design is easier to play & battery can be hidden inside
- Code & schematic provided
- Modify the code to add any games you’d like
- Comes w/ four retro games: Tetris, Snake, Racing, Shooting
- Easy to assemble: simple soldering & installation required
- Can run using a USB power supply or via the battery
PRODUCT SPECS
- Size: 5.59 x 3.82 x 1.26 inch
- Power: DC4.5-5.5V 60mA, Computer USB power, mini USB Interface or 3x AAA battery
- Color: Black
- Controls:
- Arrow Key Buttom: Direction control, choose game
- Red Button: Switch on/off
- Return Button: Return to Menu
- OK Button: Enter/ Start
- Tools You May Need:
- Pro32 Soldering Iron
- ES120 Screwdriver
- Includes:
- DIY Game Kit V2 (Battery not included)
- Clear Shell
Game World Developer eLearning Bundle – only $25!
NOW ON: Game World Developer eLearning Bundle – only $25!
Expires: June 7, 2018, 11:59 pm EST
How’d you like to start making games? With the Game World Developer eLearning Bundle you’ll get more than 200 hours of classes to teach you everything you need to know about getting started in the gamer programming world. Through 26 professional courses, you’ll learn how to use software such as Construct 2 and Unreal Engine to create an incredible range of games.
Highlights:
- 26 professional courses and 221 learning hours.
- Learn how to become a top game developer.
- Study at your own pace – lifetime access to courses.
- Cover all aspects of game making – audio, animation, 2D, 3D, animation.
- Get familiar with a variety of languages and programs – Python, Unreal Engine, Unity, 3ds Max, Construct 2, V-ray.
About the authors:
Adam Zollinger has been working as a professional (and award winning) 3d artist for over 10 years, but his expertise does not stop there. He has also authored / illustrated a children’s book, and created graphics for numerous mobile games.
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon. To this day John has 40 commercial games that he has contributed to.
LearnToProgram Media is a leading publisher of web, mobile, and game development courses that are used by over 500,000 people in 65 countries.
2D Animation 101 has a background of 10 years in the film industry at Autumn Leave Films, and over 30 short films produced to this date. They are a group of animators who love to share everything they know about animation, from pre-production, animation, to post production. Their aim is to equip future animators and game developers with all the necessary techniques and tips to help them do better projects.
Testimonials:
“I work as a graphic designer for 6 years now and never tried 3d modeling. This course teaches you as it says, the “intro” of 3ds max, and for a total beginner like me, it’s great. Sure it has some gaps, nothing can be perfect, but i really learned some cool stuff. I will surely continue learning the software. Very good course!” – George
“The instructor speaks well, clearly illustrates the steps to do something, and injects some humor to keep the material from becoming overly dry and tedious.” – Nick
Pricing:
Normally, this instructional collection sells for $199, but for a limited time only, you can get a lifetime access to the Game World Developer eLearning Bundle for only $25! That’s an 87% savings off the regular price.
Click the BUY NOW button to start gaming today!
Deal terms:
- You’ll receive a coupon code after completing your purchase, to register at the AcademyHacker website for lifetime access.
- All videos are streamable downloads and require an Internet connection for viewing. They are not downloadable.
Zero to Hero Game Developer Bundle for $49
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read moreInnerSpace Game for $16
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read moreInnerSpace Game for $16
KEY FEATURES
For as long as they can remember, the people of the Inverse have looked down at the sky, to the locked door of the Ancients, and wondered: What is beyond? Now, at long lost, an archaeologist of the Inverse has unlocked the door of the Ancients, and as his cartographer, it is your purpose to soar through virgin skies, dive into lost oceans and chart the unknown. InnerSpace is an exploration flying game and the first title from PolyKnight Games. Inspired by character-driven narratives, this remarkable game began as a project among college friends before taking flight on Steam.
Successfully funded on Kickstarter
- Explore the Inverse in player-driven moments both small & grandiose
- Identify the final messages from the extinct civilizations that once ruled the Inverse
- Adapt lost technologies to build new airframes, each w/ unique abilities to soar above the waters & below
- Cross paths w/ demigods who still linger in the Inverse, hoarding what secrets & power they have left
- Discover the art of flight thanks to an ethereal art style & soothing electronic musical score
PRODUCT SPECS
Details & Requirements
- Redeem on Steam
Compatibility
Windows:
- Windows 7 or Windows 10
- CPU Processor: AMD A8-7600 OR Intel Core i3 4170
- CPU Speed: 3.1 GHz
- Memory: 8 GB RAM
- Hard Disk Space: 5 GB
- Video Card (ATI): Radeon 6850
- Video Card (NVidia): GeForce GTX 650
- Video Card (Intel): Iris Pro (5200)
- Video Memory (VRam): 1 GB
- Supported Gamepads: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® One Controller (Wired), Microsoft® Xbox® One Elite Controller, SONY® PS4 DUALSHOCK®4 wireless controller (Wired), Logitech RumblePad™ 2, Logitech™ Dual Action™, Logitech™ Wireless Gamepad F710, Logitech™ Gamepad F310, Afterglow Wired Controller for Xbox 360, Rock Candy Controller for Xbox 360, Thrustmaster GPX Controller for Xbox 360, RAZER Sabertooth, Thrustmaster Flightstick, Extreme 3D Pro Flightstick, Steam Controller
Mac:
- Mac OS X 10.12.6 (Sierra), 10.13 (High Sierra)
- CPU Processor: Intel Core i5 (4 Cores)
- CPU Speed: 2.9 GHz
- Memory: 8 GB RAM
- Hard Disk Space: 5 GB
- Video Card (AMD): HD 6970M
- Video Card (NVIDIA): GeForce 750M
- Video Card (Intel): Iris Pro (5200)
- Video Memory (VRam): 1 GB
- Supported Gamepads: SONY® PS3 DUALSHOCK®3 wireless controller (Wired), SONY® PS4 DUALSHOCK®4 wireless controller (Wired), Logitech RumblePad™ 2, Logitech™ Dual Action™, Thrustmaster Flightstick, Extreme 3D Pro Flightstick
Linux:
- Ubuntu 16.04 / SteamOS
- CPU Processor: AMD A8-7600 OR Intel Core i3 4170
- CPU Speed: 3.1 GHz
- Memory: 8 GB RAM
- Hard Disk Space: 5 GB
- Video Card (AMD): HD Radeon R9 290
- Video Card (NVIDIA): GeForce GTX 650
- Video Memory (VRam): 1 GB
- Supported Gamepads: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® One Controller (Wired), Microsoft® Xbox® One Elite Controller, SONY® PS4 DUALSHOCK®4 wireless controller (Wired), Logitech™ Dual Action™, Logitech™ Wireless Gamepad F710, Logitech™ Gamepad F310, Afterglow Wired Controller for Xbox 360, Rock Candy Controller for Xbox 360, Thrustmaster GPX Controller for Xbox 360, Thrustmaster Flightstick, Extreme 3D Pro Flightstick, RAZER Sabertooth, Steam Controller
SOFTWARE LICENSE DETAILS
- Redemption: must redeem on Steam within 30 days of purchase
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read more2017 Zero to Hero Game Developer Bundle for $49
KEY FEATURES
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
- Access 28 lectures & 7 hours of content 24/7
- Discuss Unity Editor basics
- Explore transforms & game objects
- Learn Unity scripting in C#
- Incorporate multi-level functionality
- Discover Canvas UI
- Import external assets from Blender
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
This project-based course covers all the main elements of building first person shooters with Unity 3D. By delving into greater specifics of Unity, you’ll develop the tools needed to create more complex games and enhance your game development pedigree to a more employable level.
- Access 31 lectures & 4 hours of content 24/7
- Implement & customize a production-ready first person player controller
- Understand collision detection
- Save memory & CPU by implementing a reusable pool of objects
- Perform enemy path finding AI using Nav Mesh
- Integrate external models & audio files
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
MagicaVoxel is an exciting free tool used in creating 3D game models. In this course, you’ll learn how to use this tool from scratch while building simple game models and environments. After course completion, you’ll be able to create simple 3D game assets for your games.
- Access 9 lectures & 1 hour of content 24/7
- Use different brushes & tools
- Explore camera controls to navigate your scene
- Create a voxel art tree, character, & landscape
- Import models into Unity
- Work w/ color palettes
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
In this course you’ll follow along to create a myriad of beautiful 3D game assets and low-poly scenes using Blender. Anyone can create simple, but elegant assets by just learning the essential tools that Blender has to offer. After completing this course, you’ll be able to create low-poly assets for your games and import them directly into Unity.
- Access 32 lectures & 2 hours of content 24/7
- Learn how to import your assets into Unity
- Discuss object mode & transforms
- Explore the snapping tool & edit mode
- Discover normals, materials, texturing, & UV unwrapping
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
Unity 3D is one of the most popular game engines on earth, and this comprehensive course will take you down a guided learning path to start building complete games just like the pros do. You’ll learn how to code in C#, make 3D cubes, and build entire 2D and 3D games from scratch. You’ll even cover advanced topics like lighting, cinematics, and multiplayer.
- Access 118 lectures & 35.5 hours of content 24/7
- Install & setup Unity 3D
- Explore game physics & pathfinding
- Learn about basic artificial intelligence
- Perform camera animations, cutscenes, & character animations
- Discover how to build multiplayer games for LAN & the internet
- Build four full games from scratch
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Mark Price is a senior developer and teacher with over 57 mobile apps built for iOS and Android to date. He has owned two successful tech consulting companies and worked for countless other large companies. Mark Price has since started working for coding bootcamps where beginners are turned into junior developers in a very short period of time. He brings this coding bootcamp mentality to his online courses by making sure you learn in a hands-on, applicable way.
KEY FEATURES
You know what’s a fun way to make money? Creating iPhone and iPad games! This beginner-friendly, fast-paced course will teach you how to build complete 2D games using Swift 3, and then monetize them. Each lecture will help you build upon the current project by adding one or two more pieces of functionality as you learn new things in a logical progression.
- Access 70 lectures & 9 hours of content 24/7
- Learn about setting up a game, scaling items, sprites, imaging, & more
- Animate objects in various ways & understand game physics
- Discover the update loop
- Understand how to save data, create multiple levels, & different screens
- Apply vector impulses to objects & detect scoring
- Set up & implement In-App Purchases
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Mac OS X
THE EXPERT
Craig Anthony is a 100% self-taught iOS developer. All of his time is spent programming mobile apps and games, and teaching others how to do the same. He used to work in another industry for 10 years but got tired and bored of it, so decided to leave it behind forever.
When he learned to code, Craig didn’t find any resources that completely “clicked” with him. That’s exactly why he has developed his courses. His goal is to teach you simply, quickly, and to focus on building things.
KEY FEATURES
Python is a language that is currently in extremely high-demand, and you can learn it the fun way through this course! With no prior programming experience necessary, this course will demonstrate core concepts you need to program in Python by building your own game, getting you up and running with Python in a way that’s both engaging and fun.
- Access 28 lectures & 4 hours of content 24/7
- Create a game similar to Crossy Road or Frogger
- Use the Pygame library to put together your first Python game
- Become familiar w/ concepts like variables, functions, conditional statements, & loops
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Pablo Navarro is the founder of ZENVA, as well as a web and mobile app developer and entrepreneur. Besides teaching courses on how to create games, apps, and websites to over 85,000 students, Pablo has created content for companies such as Amazon and Intel. Pablo holds a Master ofInformation Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.
KEY FEATURES
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
- Access 85 lectures & 8.5 hours of content 24/7
- Learn how to code in C++ in Unreal
- Create simple games & design them from scratch
- Discover how to leverage your new skills for greater wealth
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Unreal Engine required
THE EXPERT
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive, which recently sold a game to Nickelodeon. John has contributed to 40 commercial games, several of which have risen to the top 10 in the Apple’s app store.
KEY FEATURES
This comprehensive course will teach you various concepts of game development and its related technologies, giving you the skills and knowledge to quickly advance to an intermediate level game developer. Introducing you to a wide variety of knowledge related to the game industry, you’ll become more adaptable and more ready to take on any game development challenge you meet.
- Access 12 lectures & 25 hours of content 24/7
- Learn about 3D models & how to make them
- Discover how to make 2D texture maps
- Program via everyday explanations & examples
- Use a variety of different game engines
PRODUCT SPECS
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
THE EXPERT
Eric Barth has approximately two decades of experience in game and sim development, and has worked every job known in game and sim development studios. He has been a part of more than 40 released products and an additional 30 of his own. His courses are “living courses,” meaning new video sections are added every time the student count surpasses a number… and better yet: the students suggest and are polled on what will be added!!
Eric born in New York and grew up with a love for sports, but more love for computers. Any chance he had to use a computer, he took that opportunity. He always dreamt of making his own software and games as he played Atari, Coleco, NeoGeo, Nintendo, Sega, and more. He studied the games and deciphered how things worked.
He has worked various positions from 3D generalist to Art Director to full-on game-designer-developer to studio manager.
COGZ Board Game for $33
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